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Posts tagged with :rocket:


Vec<[char; 4]>
, toyed with the idea of a Vec<String>
, before deciding to go back to a simple String
and only split it into lines when rendering the output. A challenge came from trying to work out how the LMC simulator decides when to insert a line break: numbers on their own are always on their own line, but numbers with some letters after them all end up on the same line... but if I just print a 1
and a Space a bunch of times, there's a new line in between each iteration...
I'm still trying to wrap my head around the logic for those line breaks, so I haven't finished "fixing" my output-printing code, but the work-in progress commit is on GitHub.


































CENTER
as the position :D)
Better text positioning
Performance update
sRGB, Gama correction
etc...
Github: github.com/cheyao/opengl
Web: Sorry, used up most of my git lfs storage so can't publish on github pages (Gotta save some space for my main repo).
Binary: github.com/cheyao/opengl/releases/tag/v3.1







from algopy import *And your all set, easily Log, Find, Sort, Validate, Convert and more with just 1 line of code, (wip ->) With perfect documentation (<- wip) and everything includes its very own complexity, so you know what to use for keeping in mind time AND space. Enjoy, Written in python


